The entire team works from home, so you will be managing your own work environment. Part of the job will include writing up your findings, communicating solutions and recommendations to users, and occasionally delivering presentations on your findings. The primary software of interest will be Kea (c++11), with sporadic exposure to Stork (go, typescript), ISC DHCP (c), and BIND 9 (c). The ability to understand and extend complex C++ code is essential for this position.
You will be working relatively independently to figure out how to simulate different network scenarios, using a mix of our tools (different DHCP client simulators such as perfdhcp or ISC Forge, performance test lab, etc.), existing open-source tools (GitLab, GitHub, Jenkins, etc.) and possibly developing new ones.
Attention to detail and a methodical approach are critical. We want a tinkerer who is interested in using their lab skills to support our users, in particular, to reproduce, investigate and fix reported issues. Kea is an open-source DHCP server written in C++11 that is rapidly gaining in popularity. We are looking for a full-time escalation engineer for Kea.